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Gnomon WorkShop | Introduction to 3ds Max

Người đăng: caonguyen ngày 24-05-2009, 19:40
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Tools and Workflow with Cetin Tuker
In this DVD, Cetin Tuker gives an introductory explanation of the main concepts, actions, tools and workflow of 3ds Max. In the first chapters Cetin gives an overview of the user interface and explains how to customize it. Next, he demonstrates placing and transforming objects and discusses hierarchies which are very important for animation. Cetin covers the basics of viewing and navigating in 3D space, creating geometry, creating 2D shapes, selecting objects and modifying them by using the modifiers and modifier stack. He also shows how to manage scenes and files effectively. Finally Cetin talks about animation and time controls and gives a quick introduction to animation in Max.

Cetin Tuker graduated from the Middle East Technical University in Ankara with a BA in Architecture in 1992 and completed his MA in 1996. He started working with 3D computer graphics in 1991 producing architectural visualizations and started his 3D teaching career in 1994. In 2001, after working on several multimedia and 3D animation projects, he joined the team of the AMBUSH – PUSU, the first Turkish 3D real-time action video game, and stayed with them through the project’s completion in 2004. He has since been teaching 3D animation and motion graphics in the Graphic Design Department of the Mimar Sinan Fine Arts University in Istanbul, Turkey. Cetin has a number of published articles in respected 3D magazines and his first book about “3D environment design” was published in 2006. Cetin also works as a character animator in the digital post-production field primarily for TV commercials.


Topics Covered:

UI Overview
Customization of UI
Placement
Hierarchies
Viewing and Navigating 3D Space
Creating Geometry
Scene Management
Selecting Objects
Creating Shapes
Using Modifiers
Managing Files
Animation and Time Controls


Chapters:

UI Overview
Customization of UI
Placement of Objects
Hierarchies
Viewing and Navigating 3D Space
Creating geometry
Scene Management
Selecting Objects
Creating shapes
Using modifiers
Managing files
Animation and time controls



Gnomon WorkShop | Introduction to 3ds Max
Gnomon WorkShop | Introduction to 3ds Max
Gnomon WorkShop | Introduction to 3ds Max
Gnomon WorkShop | Introduction to 3ds Max
Gnomon WorkShop | Introduction to 3ds Max
Gnomon WorkShop | Introduction to 3ds Max
Gnomon WorkShop | Introduction to 3ds Max
Gnomon WorkShop | Introduction to 3ds Max
Gnomon WorkShop | Introduction to 3ds Max
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  • Thành viên từ: 29.04.2009
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